New nice and cool Merge Simulator script. In this script there are such functions as: Auto Merge(it will automatically merge for you), Auto Tap(It will automatically tap for you)
local Client = game.Players.LocalPlayer
local RS = game.ReplicatedStorage
local BlockFolder = workspace.Plots[Client.Name].Blocks
local RunService = game:GetService("RunService")
local Events = {
Tap = RS.Functions.Tap,
}
local function Merge()
for _, Block in pairs(BlockFolder:GetChildren()) do
for _, OtherBlock in pairs(BlockFolder:GetChildren()) do
if Block ~= OtherBlock and Block:GetAttribute("level") == OtherBlock:GetAttribute("level") then
Block.CFrame = OtherBlock.CFrame
end
end
end
end
local function TapBlocks()
for _, Block in pairs(BlockFolder:GetChildren()) do
Events.Tap:FireServer(Block)
end
end
RunService.Heartbeat:Connect(function()
Merge()
TapBlocks()
end)
-- optional, inf obby reward (just remove it if you don't want it)
while task.wait() do
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, workspace.Obby.Finish, 0)
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, workspace.Obby.Finish, 1)
end
Other Script
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