function getnames()
for i, v in pairs(game:GetChildren()) do
if v.ClassName == "Players" then
return v.Name
end
end
end
local players = getnames()
local LP = game:GetService("Players").LocalPlayer
coroutine.resume(
coroutine.create(
function()
while wait(1) do
coroutine.resume(
coroutine.create(
function()
for _, v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name ~= LP.Name and v.Character.UpperTorso.Color ~= LP.Character.UpperTorso.Color then
v.Character.LowerTorso.CanCollide = false
v.Character.LowerTorso.Material = "Neon"
v.Character.LowerTorso.Transparency = 1
v.Character.LowerTorso.Size = Vector3.new(15, 15, 15)
v.Character.HumanoidRootPart.Size = Vector3.new(15, 15, 15)
end
end
end
)
)
end
end
)
)
Other Script
Nothing more
Try to find another one or change filters or page.