-- Homemade Flashlight
game.Lighting.Ambient = Color3.new(1,1,1)
-- Tall Black Skeleton ESP
text = "SKELETON"
item = game:GetService("Workspace").TheOrotund.HumanoidRootPart
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = item
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = text
TextLabel.TextColor3 = Color3.new(255, 255, 255)
TextLabel.TextScaled = true
TextLabel.TextSize = 14
TextLabel.TextWrapped = true
-- Short Masked Creature ESP
text = "SHORT"
item = game:GetService("Workspace").TheCajoler.HumanoidRootPart
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = item
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = text
TextLabel.TextColor3 = Color3.new(255, 255, 255)
TextLabel.TextScaled = true
TextLabel.TextSize = 14
TextLabel.TextWrapped = true
-- Chat Toggling
loopEnabled = true
game:GetService("Players").LocalPlayer.Chatted:Connect(function(Message)
if Message:lower() == "/e on" then
loopEnabled = true
elseif Message:lower() == "/e off" then
loopEnabled = false
end
end)
-- Axes
while true do
wait(0.00001)
if loopEnabled then
for _, a in pairs(game:GetService("Workspace"):GetDescendants()) do
if a.Name == "ClickDetector" and a.Parent.Parent.Name == "Axe" then
fireclickdetector(a)
end
end
for _, a in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if a.Name == "Axe" and not game.Players.LocalPlayer.Character:FindFirstChild("Axe") then
a.Parent = game.Players.LocalPlayer.Character
end
end
end
end