for i,v in pairs(getconnections(game.Players.LocalPlayer.Idled)) do
v:Disable()
end
local req = (syn and syn.request) or (http and http.request) or http_request
function GetHttp(URL)
local Data = nil
local Test = req({
Url = URL,
Method = 'GET',
})
for i,v in pairs(Test) do
Data = v
end
return Data
end
local Something = GetHttp("https://raw.githubusercontent.com/Mana42138/woof-gui/main/Source.lua")
local Win = loadstring(Something)():Window("Project Meow", "Blade Ball")
local Ragebot = Win:Tab("Ragebot")
local Credits = Win:Tab("Credits")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local VirtualUser = game:GetService("VirtualUser")
local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
local RandRNG = math.random()
local RandAutoaParry = {[tostring(RandRNG)] = false}
Ragebot:Toggle("Auto Parry", false, function(t)
RandAutoaParry[tostring(RandRNG)] = t
end)
Ragebot:Slider("Parry Base Distance", 0, 100, 0, function(t)
BaseDistance = t
end)
Ragebot:line()
Ragebot:Toggle("Auto Walk", false, function(t)
AutoWalk = t
end)
Ragebot:Toggle("Player Saftey", false, function(t)
PlayerSaftey = t
end)
Ragebot:Slider("Player Saftey Distance", 0, 50, 10, function(v)
PlayerSaftey_Distance = v
end)
local can_Execute = false
if not getgenv().WalkSpeed_Mana then
getgenv().WalkSpeed_Mana = 0
can_Execute = true
else
can_Execute = false
end
Ragebot:Slider("Walk Speed", 0, 250, 35, function(v)
getgenv().WalkSpeed_Mana = v
end)
if can_Execute then
print("executed!")
spawn(function()
while task.wait() do
pcall(function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = getgenv().WalkSpeed_Mana
end)
end
end)
end
Ragebot:Slider("Auto Walk Distance X", -40, 40, 12, function(t)
AutoWalkDistanceX = t
end)
Ragebot:Slider("Auto Walk Distance Z", -40, 40, 13, function(t)
AutoWalkDistanceZ = t
end)
Ragebot:Toggle("Auto Jump", false, function(t)
AutoDoubleJump = t
end)
Ragebot:line()
Ragebot:Toggle("Aim At Closest Player", false, function(t)
ClosestPlayer_var = t
end)
Ragebot:Toggle("Random Teleports", false, function(t)
RandomTeleports = t
end)
Ragebot:Slider("Teleport Distance X", -40, 40, 0, function(t)
TeleportDistanceX = t
end)
Ragebot:Slider("Teleport Distance Z", -40, 40, 0, function(t)
TeleportDistanceZ = t
end)
function GetMouse()
local UserInputService = game:GetService("UserInputService")
return UserInputService:GetMouseLocation() -- Ensure this is the correct method for your setup
end
function GetClosestPlayer()
local closestDistance = math.huge
local closestTarget = nil
for _, v in pairs(game:GetService("Workspace").Alive:GetChildren()) do
if v and v:FindFirstChild("HumanoidRootPart") and v ~= game.Players.LocalPlayer.Character then
local humanoidRootPart = v.HumanoidRootPart
local distance = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).Magnitude --(Vector2.new(viewportPoint.X, viewportPoint.Y) - mousePos).magnitude
if distance < closestDistance then
closestDistance = distance
closestTarget = v
end
end
end
return closestTarget
end
spawn(function()
while task.wait() do
if PlayerSaftey then
if game.Players.LocalPlayer.Character.Parent.Name == "Dead" then return end
pcall(function()
if (GetClosestPlayer().HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= PlayerSaftey_Distance then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = GetClosestPlayer().HumanoidRootPart.CFrame * CFrame.new(-25, 0, -PlayerSaftey_Distance)
end
end)
end
end
end)
function GetBall()
for i,v in pairs(game:GetService("Workspace").Balls:GetChildren()) do
if v:IsA("Part") then
return v
end
end
return nil
end
function GetBallfromplayerPos(Ball)
return (Ball.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
end
local function getSpeed(part)
if part:IsA("BasePart") then
local speed = part.Velocity.Magnitude
if speed > 1 then
return part, speed
end
return nil, nil
else
print("The provided instance is not a BasePart.")
return nil, nil
end
end
local function measureVerticalDistance(humanoidRootPart, targetPart)
local humanoidRootPartY = humanoidRootPart.Position.Y
local targetPartY = targetPart.Position.Y
local verticalDistance = math.abs(humanoidRootPartY - targetPartY)
return verticalDistance
end
function GetHotKey()
for i,v in pairs(game.Players.LocalPlayer.PlayerGui.Hotbar.Block.HotkeyFrame:GetChildren()) do
if v:IsA("TextLabel") then
return v.Text
end
end
return ""
end
local text = game.Players.LocalPlayer.PlayerGui.Hotbar.Block.HotkeyFrame.F
local KeyCodeBlock = text.Text
text:GetPropertyChangedSignal("Text"):Connect(function()
KeyCodeBlock = text.Text
end)
local CanSlash = false
local BallSpeed = 0
spawn(function()
while task.wait() do
if RandAutoaParry[tostring(RandRNG)] then
pcall(function()
for i, v in pairs(game:GetService("Workspace").Balls:GetChildren()) do
if v:IsA("Part") then
if not game.Players.LocalPlayer.Character:FindFirstChild("Highlight") then return end
local part, speed = getSpeed(v)
if part and speed then
local minDistance = 2.5 * (speed * 0.1) + 2
if minDistance == 0 or minDistance <= 20 then
BallSpeed = 23
elseif minDistance == 20 or minDistance <= 88 then
BallSpeed = 2.5 * (speed * 0.1) + 5
elseif minDistance == 88 or minDistance <= 110 then
BallSpeed = 90
-- elseif minDistance >= 110 then
-- BallSpeed = 2 * (speed * 0.1)
end
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - part.Position).Magnitude <= (BallSpeed) then -- (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - part.Position).Magnitude <= minDistance and
CanSlash = true
else
CanSlash = false
end
end
end
end
if CanSlash then
if math.random(1, 5) == 5 then
game:GetService("VirtualInputManager"):SendMouseButtonEvent(0, 0, 0, true, game, 1)
else
game:GetService("VirtualInputManager"):SendKeyEvent(true, Enum.KeyCode[KeyCodeBlock], false, game)
end
CanSlash = false
end
end)
end
end
end)
spawn(function()
while task.wait() do
if AutoWalk then
pcall(function()
if game.Players.LocalPlayer.Character.Parent.Name == "Dead" then return end
for i, v in pairs(game:GetService("Workspace").Balls:GetChildren()) do
if v:IsA("Part") then
local part, speed = getSpeed(v)
if part and speed then
if speed > 5 then
if not game.Players.LocalPlayer.Character:FindFirstChild("Highlight") then
game.Players.LocalPlayer.Character.Humanoid:MoveTo(part.Position + Vector3.new(AutoWalkDistanceX, 0, AutoWalkDistanceZ))
else
for i,v in pairs(game:GetService("Workspace").Alive:GetChildren()) do
if game.Players.LocalPlayer.Character.Parent.Name == "Alive" then
if v ~= game.Players.LocalPlayer.Character then
game.Players.LocalPlayer.Character.Humanoid:MoveTo(v.HumanoidRootPart.Position + Vector3.new(AutoWalkDistanceX, 0, AutoWalkDistanceZ))
end
end
end
end
end
end
end
end
end)
end
if AutoDoubleJump then
pcall(function()
game:GetService("VirtualInputManager"):SendKeyEvent(true, Enum.KeyCode.Space, false, game)
end)
end
end
end)
spawn(function()
while task.wait() do
if ClosestPlayer_var then
pcall(function()
if game.Players.LocalPlayer.Character.Parent.Name == "Dead" then return end
local OldCameraFrame = workspace.CurrentCamera.CFrame
local ClosestPlayer = GetClosestPlayer()
if ClosestPlayer then
workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame.Position, ClosestPlayer.Head.Position)
end
end)
end
end
end)
spawn(function()
while task.wait(math.random(1,2)) do
if RandomTeleports then
pcall(function()
if game.Players.LocalPlayer.Character.Parent.Name == "Dead" then return end
for i, v in pairs(game:GetService("Workspace").Balls:GetChildren()) do
if v:IsA("Part") then
local part, speed = getSpeed(v)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = part.CFrame * CFrame.new(TeleportDistanceX, 0, TeleportDistancez)
end
end
end)
end
end
end)
Credits:Button("Developer: mana_dw", function()
setclipboard("https://discord.gg/8RRfM9q2XP")
end)
Credits:Button("UI Designer: mana_dw", function()
setclipboard("https://discord.gg/8RRfM9q2XP")
end)
Credits:Button("Project Meow Discord Server", function()
setclipboard("https://discord.gg/8RRfM9q2XP")
local req = (syn and syn.request) or (http and http.request) or http_request
if req then
req({
Url = 'http://127.0.0.1:6463/rpc?v=1',
Method = 'POST',
Headers = {
['Content-Type'] = 'application/json',
Origin = 'https://discord.com'
},
Body = game:GetService('HttpService'):JSONEncode({
cmd = 'INVITE_BROWSER',
nonce = game:GetService('HttpService'):GenerateGUID(false),
args = {code = '8RRfM9q2XP'}
})
})
end
end)
local req = (syn and syn.request) or (http and http.request) or http_request
if req then
req({
Url = 'http://127.0.0.1:6463/rpc?v=1',
Method = 'POST',
Headers = {
['Content-Type'] = 'application/json',
Origin = 'https://discord.com'
},
Body = game:GetService('HttpService'):JSONEncode({
cmd = 'INVITE_BROWSER',
nonce = game:GetService('HttpService'):GenerateGUID(false),
args = {code = '8RRfM9q2XP'}
})
})
end
Credits:line()
Credits:Button("Destroy Gui", function()
if game.CoreGui:FindFirstChild("woof") then
game.CoreGui.woof:Destroy()
end
end)
Credits:Button("Rejoin", function()
local ts = game:GetService("TeleportService")
local p = game:GetService("Players").LocalPlayer
ts:Teleport(game.PlaceId, p)
end)
Credits:line()