getgenv().god = true
while getgenv().god and task.wait() do
for _,ball in next, workspace.Balls:GetChildren() do
if ball then
if game:GetService("Players").LocalPlayer.Character and game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, ball.Position)
if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Highlight") then
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = ball.CFrame * CFrame.new(0, 0, (ball.Velocity).Magnitude * -0.5)
game:GetService("ReplicatedStorage").Remotes.ParryButtonPress:Fire()
end
end
end
end
end
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