local A_Number = 1000000000 --// This would be the cash you receive
local B_Number = 500 --// Idk wtf this shit is
local OldNamecall
OldNamecall = hookmetamethod(game, "__namecall", function(Self, ...)
local Args = {...}
if tostring(Self) == "validate_skydive" then
Args[1] = A_Number
Args[2] = B_Number
return Self.FireServer(Self, unpack(Args))
end
return OldNamecall(Self, ...)
end)
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